This is the world of Cambria as it is currently known.  There are many other hamlets and smaller villages, but the ones listed above are the major areas of civilization.  Should you desire to assist in creating the world you will find several towns listed below have not been fully designed yet.  Any assistance in designing will be rewarded and compensated.  If you decide that this is a path you wish to take then you must use the format provided here. 

Town Name: Calambria

Total population: 12320

Primary Exports: Stone, marble, wool, iron, gold

Primary Imports: Spices, wine, silk, cotton

Government Style: Republic

Governing Leader: Franklyn Fjord: Governor, Gerome Tanner: Council Leader, Devon Birkshire: Councilman, Aaron Peters: Councilman, Morty Schmidt: Councilman, Stephen Flemming: Councilman, Evvyn Groening: Councilman

Humans: 8008 

Elves: 616

Half-Elves: 1232

Dwarves: 2218

Halflings: 246

Other: 0

Total Guard: 164

Guard Style: Slightly Oppressive

Total Clergy: 154

Deities Worshipped:  K'ha, D'von, Kha'lia

Guild Presence: Merchant's Guild that sets prices and hours of operation

Notable Places/People:  

Major Current Events:  There will be elections held within the next month for one new member to the council.  Interested parties can seek out Gerome Tanner for more information

Other Info:

 Services in this City: A rough number is sufficient.  Any specific shops/craftsmen should be listed under Notable Places/People

Inns: 8

Taverns: 31

Blacksmiths: 21

Weaponsmiths: 6

Armorers: 6

Bowyers: 8

Magic Shops: 4

Booksellers: 2

Merchants: 8

Leatherworkers: 21

Tailors: 35

Jewelers: 6

Carpenters: 25

Masons: 18

Town Name:  Alexandria

Total population:  94660

Primary Exports:  Fish, Lumber, Clay, Venison, Silk, Wine

Primary Imports: Stone, Spices, Wool, Tobacco

Government Style: Monarchy

Governing Leader:  Darvyn McGinnis: King

Humans: 71942

Elves: 4733

Half-Elves: 7573

Dwarves: 6626

Halflings: 1893

Other: 1893

Total Guard: 947

Guard Style: Fair but Strict

Total Clergy: 1183

Deities Worshipped: A shrine can be found for each Deity

Guild Presence: Ochre Hand (Nationwide Mage Guild), Blackthorn Gang (unskilled thugs), Soldiers of Cambria (Mercenary Guild), Bryn Gromthi  (Dwarven Guild based on the Mafia)

Notable Places/People:  Donagan Koruerg: Sheriff of Alexandria and Right hand of the King, Kirmir Stoneblade: Current Leader of the Bryn Gromthi, Gloin Mordorn: Current Leader of the Soldiers of Cambria, Gwestda Lithren: High Mage of the Ochre Hand, Goblinaxe: Dwarven Leader of the Blackthorn Gang,  The Painted Lady (An inn of ill repute commonly thought to be the headquarters of the Blackthorn Gang), Fat Cat Inn (One of several taverns owned by the Bryn Gromthi), Goblin and Duck (A magic Shop owned and operated by the Ochre Hand)


 Services in this City: A rough number is sufficient.  Any specific shops/craftsmen should be listed under Notable Places/People

Inns: 63

Taverns: 237

Blacksmiths: 158

Weaponsmiths: 47

Armorers: 47

Bowyers: 59

Magic Shops: 27

Booksellers: 15 

Merchants: 63

Leatherworkers: 158

Tailors: 270

Jewelers: 47

Carpenters: 189

Masons: 135


Major Current Events:  

  • There has been a war brewing between the Blackthorn Gang and Bryn Gromthi over the past couple months.  The Blackthorns have nearly doubled in size and it is getting harder for the local guards to control them.  They have recently become a major player in the crime syndicate. 
  • The Ochre Hand has recently suffered the loss of  Indodur Galaelon, high mage.  His stance on the reintroduction of magic into the public was well known.  There are some strange circumstances surrounding his death.  Gwestda Lithren took over by default given that she was the assistant to Indodur.  She has the belief that magic should remain hidden and guarded by the Ochre Hand.

Town Name:  Twin Rivers

Total population: 8204

Primary Exports:  None

Primary Imports:  None

Government Style:  Matriarchal Monarchy

Governing Leader: Amarien Aldadiir: Patron Mother, Calendaaiel Shatandren: Elder, Filathtea Haemin: Elder, Crabenwen Lartathrin: Elder, Aeethwen Aldadiir: High Priestess of Iuaweah and daughter of Amarien

Humans: 2461

Elves: 4102

Half-Elves: 1231

Dwarves: 164

Halflings: 164 

Other: 82

Total Guard: 55

Guard Style: Laid Back and often unnecessary

Total Clergy: 103

Deities Worshipped: Iuaweah primarily although there is also a small shrine to K'ha

Guild Presence: No guilds, but the Temple of Iuaweah has a lot of influence over the Matriarch

Notable Places/People:

Major Current Events:  

  • Lately there have been several strange livestock deaths in the farming areas surrounding Twin Rivers.  The bodies have been mutilated and thus far the guard has no leads.
  • There have been several citizen deaths in town with no apparent visible cause of death.  Surgeons and healers are stymied.
  • Twin Rivers has been approached by an envoy of King Darvyn.  He has requested that Twin Rivers forfeit their policy of isolationism and join the trade routes.  

 Services in this City: A rough number is sufficient.  Any specific shops/craftsmen should be listed under Notable Places/People

Inns: 5

Taverns: 21

Blacksmiths: 14

Weaponsmiths: 4

Armorers: 4

Bowyers: 6

Magic Shops: 2

Booksellers: 1

Merchants: 5

Leatherworkers: 14

Tailors: 23

Jewelers: 4

Carpenters: 16

Masons: 12


Other Info: Twin Rivers began as a small elven village dedicated to worshiping Iuaweah and centered around honoring life and all those that share in it.  It was decided at the formation of the village that it would always and forever remain a matriarchy.  It was decided that this would lead to less crime and less chance of war and so far it appears as though that premonition has come true.  In the 139 years since its inception Twin Rivers has not been involved in a single war.  Twenty-Nine years ago it was decided that they would begin to allow non-elven citizens to join provided they took an oath of honor.  Since then crime has risen nominally.  Nine years ago Gimdar Zagdum convinced the Elders that Twin Rivers needed to build a city wall before it was too late.  The project began three years ago and is roughly 35% complete.   

Town Name: Christian Corners

Total population: 95265

Primary Exports:  Lumber, Iron, Oil, Spices, Wine, Silk

Primary Imports:  Slaves, Stone, Marble, Gemstones

Government Style:  Dictatorship

Governing Leader: Erowen Crichton: King

Humans: 57159

Elves: 9527

Half-Elves: 9527

Dwarves:17148

Halflings: 1905

Other: 

Total Guard: 1905 

Guard Style: Strict, Abusive, Tyrannical

Total Clergy: 1191

Deities Worshipped: Teryn, D'Von, Ali'a, Mragk 

Guild Presence: Soldiers of Cambria (Mercenary Guild), Ochre Hand (Worldwide Mage Guild), The Blades (King Crichton's Elite Guard), several other small thieve's guilds

Notable Places/People:

Major Current Events: King Crichton has recently decided to expand his empire.  He has begun forming an army of incredible size and is preparing to start marching West in three months.

Other Info:  Christian Corners is a great place to live.  As long as you are rich and can afford to pay off the guards and/or hire Soldiers of Cambria for protection.  Even though there is a gigantic force of guards, the crime rate in Christian Corners is out of control.  Getting raped, mugged or murdered is just a part of life in this city.  There is rarely a single crime against the government, however.  King Crichton rules with an iron hand.  The Blades are among the most feared warriors in all of Cambria.  The trials to get accepted have led to almost as many deaths as the first Cambrian Civil war.  Last year alone 267 out of 280 applicants met their doom while on their Proving.


 Services in this City: A rough number is sufficient.  Any specific shops/craftsmen should be listed under Notable Places/People

Inns: 64

Taverns: 238

Blacksmiths: 159

Weaponsmiths: 48

Armorers: 48

Bowyers: 60

Magic Shops: 27

Booksellers: 15

Merchants: 64

Leatherworkers: 159

Tailors: 272

Jewelers: 48

Carpenters: 191

Masons: 136

Town Name:  Ikell's Cliffs

Total population: 6369

Primary Exports:  Stone, Timber, Gems

Primary Imports:  Spices, Wine, Textiles

Government Style:  Monarchy

Governing Leader: King Alyxander Jeffries

Humans: 3821

Elves: 637

Half-Elves: 64

Dwarves: 1592

Halflings: 191

Other: 64

Total Guard: 21

Guard Style: Sporadic at best.  Very unorganized.

Total Clergy: 83

Deities Worshipped: Teryn, Mragk and Iuaweah.  There is only one temple of each.

Guild Presence: No known guilds although there is a strong collection of merchants that border on being considered a guild.  There is also a strong presence of piracy under the eye of Jack Black, renowned pirate of the eastern trade route.

Notable Places/People:  Jack Black: Pirate Captain, :Frederick D'Ich: Merchant, Christina Appleton: Owner of Rooster's, the single largest tavern, inn and bordello in Ikell's Cliffs.

Major Current Events:  See Post on site


  Services in this City: A rough number is sufficient.  Any specific shops/craftsmen should be listed under Notable Places/People

Inns: 4

Taverns: 16

Blacksmiths: 11

Weaponsmiths: 3

Armorers: 3

Bowyers: 4

Magic Shops: 1

Booksellers: 1

Merchants: 5

Leatherworkers: 11

Tailors: 4

Jewelers: 14

Carpenters: 26

Masons: 12


Other Info: Ikell's Cliffs is a large town although it does not appear to be so.  It is spread over a large area and therefore appears to be rather empty.  Local trade is still using a bartering system but lately they have begun using coin as well, although it is not necessity in order to procure goods or services.


I WILL ADD MORE AS NEEDED.

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