
This is the world of Cambria as it is currently known. There are many other hamlets and smaller villages, but the ones listed above are the major areas of civilization. Should you desire to assist in creating the world you will find several towns listed below have not been fully designed yet. Any assistance in designing will be rewarded and compensated. If you decide that this is a path you wish to take then you must use the format provided here.
Town Name: Calambria Total population: 12320 Primary Exports: Stone, marble, wool, iron, gold Primary Imports: Spices, wine, silk, cotton Government Style: Republic Governing Leader: Franklyn Fjord: Governor, Gerome Tanner: Council Leader, Devon Birkshire: Councilman, Aaron Peters: Councilman, Morty Schmidt: Councilman, Stephen Flemming: Councilman, Evvyn Groening: Councilman Humans: 8008 Elves: 616 Half-Elves: 1232 Dwarves: 2218 Halflings: 246 Other: 0 Total Guard: 164 Guard Style: Slightly Oppressive Total Clergy: 154 Deities Worshipped: K'ha, D'von, Kha'lia Guild Presence: Merchant's Guild that sets prices and hours of operation Notable Places/People: Major Current Events: There will be elections held within the next month for one new member to the council. Interested parties can seek out Gerome Tanner for more information Other Info: | Services in this City: A rough number is sufficient. Any specific shops/craftsmen should be listed under Notable Places/People Inns: 8 Taverns: 31 Blacksmiths: 21 Weaponsmiths: 6 Armorers: 6 Bowyers: 8 Magic Shops: 4 Booksellers: 2 Merchants: 8 Leatherworkers: 21 Tailors: 35 Jewelers: 6 Carpenters: 25 Masons: 18 |
Town Name: Alexandria Total population: 94660 Primary Exports: Fish, Lumber, Clay, Venison, Silk, Wine Primary Imports: Stone, Spices, Wool, Tobacco Government Style: Monarchy Governing Leader: Darvyn McGinnis: King Humans: 71942 Elves: 4733 Half-Elves: 7573 Dwarves: 6626 Halflings: 1893 Other: 1893 Total Guard: 947 Guard Style: Fair but Strict Total Clergy: 1183 Deities Worshipped: A shrine can be found for each Deity Guild Presence: Ochre Hand (Nationwide Mage Guild), Blackthorn Gang (unskilled thugs), Soldiers of Cambria (Mercenary Guild), Bryn Gromthi (Dwarven Guild based on the Mafia) Notable Places/People: Donagan Koruerg: Sheriff of Alexandria and Right hand of the King, Kirmir Stoneblade: Current Leader of the Bryn Gromthi, Gloin Mordorn: Current Leader of the Soldiers of Cambria, Gwestda Lithren: High Mage of the Ochre Hand, Goblinaxe: Dwarven Leader of the Blackthorn Gang, The Painted Lady (An inn of ill repute commonly thought to be the headquarters of the Blackthorn Gang), Fat Cat Inn (One of several taverns owned by the Bryn Gromthi), Goblin and Duck (A magic Shop owned and operated by the Ochre Hand) | Services in this City: A rough number is sufficient. Any specific shops/craftsmen should be listed under Notable Places/People Inns: 63 Taverns: 237 Blacksmiths: 158 Weaponsmiths: 47 Armorers: 47 Bowyers: 59 Magic Shops: 27 Booksellers: 15 Merchants: 63 Leatherworkers: 158 Tailors: 270 Jewelers: 47 Carpenters: 189 Masons: 135 Major Current Events:
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Town Name: Twin Rivers Total population: 8204 Primary Exports: None Primary Imports: None Government Style: Matriarchal Monarchy Governing Leader: Amarien Aldadiir: Patron Mother, Calendaaiel Shatandren: Elder, Filathtea Haemin: Elder, Crabenwen Lartathrin: Elder, Aeethwen Aldadiir: High Priestess of Iuaweah and daughter of Amarien Humans: 2461 Elves: 4102 Half-Elves: 1231 Dwarves: 164 Halflings: 164 Other: 82 Total Guard: 55 Guard Style: Laid Back and often unnecessary Total Clergy: 103 Deities Worshipped: Iuaweah primarily although there is also a small shrine to K'ha Guild Presence: No guilds, but the Temple of Iuaweah has a lot of influence over the Matriarch Notable Places/People: Major Current Events:
| Services in this City: A rough number is sufficient. Any specific shops/craftsmen should be listed under Notable Places/People Inns: 5 Taverns: 21 Blacksmiths: 14 Weaponsmiths: 4 Armorers: 4 Bowyers: 6 Magic Shops: 2 Booksellers: 1 Merchants: 5 Leatherworkers: 14 Tailors: 23 Jewelers: 4 Carpenters: 16 Masons: 12 Other Info: Twin Rivers began as a small elven village dedicated to worshiping Iuaweah and centered around honoring life and all those that share in it. It was decided at the formation of the village that it would always and forever remain a matriarchy. It was decided that this would lead to less crime and less chance of war and so far it appears as though that premonition has come true. In the 139 years since its inception Twin Rivers has not been involved in a single war. Twenty-Nine years ago it was decided that they would begin to allow non-elven citizens to join provided they took an oath of honor. Since then crime has risen nominally. Nine years ago Gimdar Zagdum convinced the Elders that Twin Rivers needed to build a city wall before it was too late. The project began three years ago and is roughly 35% complete. |

Town Name: Christian Corners Total population: 95265 Primary Exports: Lumber, Iron, Oil, Spices, Wine, Silk Primary Imports: Slaves, Stone, Marble, Gemstones Government Style: Dictatorship Governing Leader: Erowen Crichton: King Humans: 57159 Elves: 9527 Half-Elves: 9527 Dwarves:17148 Halflings: 1905 Other: Total Guard: 1905 Guard Style: Strict, Abusive, Tyrannical Total Clergy: 1191 Deities Worshipped: Teryn, D'Von, Ali'a, Mragk Guild Presence: Soldiers of Cambria (Mercenary Guild), Ochre Hand (Worldwide Mage Guild), The Blades (King Crichton's Elite Guard), several other small thieve's guilds Notable Places/People: Major Current Events: King Crichton has recently decided to expand his empire. He has begun forming an army of incredible size and is preparing to start marching West in three months. Other Info: Christian Corners is a great place to live. As long as you are rich and can afford to pay off the guards and/or hire Soldiers of Cambria for protection. Even though there is a gigantic force of guards, the crime rate in Christian Corners is out of control. Getting raped, mugged or murdered is just a part of life in this city. There is rarely a single crime against the government, however. King Crichton rules with an iron hand. The Blades are among the most feared warriors in all of Cambria. The trials to get accepted have led to almost as many deaths as the first Cambrian Civil war. Last year alone 267 out of 280 applicants met their doom while on their Proving. | Services in this City: A rough number is sufficient. Any specific shops/craftsmen should be listed under Notable Places/People Inns: 64 Taverns: 238 Blacksmiths: 159 Weaponsmiths: 48 Armorers: 48 Bowyers: 60 Magic Shops: 27 Booksellers: 15 Merchants: 64 Leatherworkers: 159 Tailors: 272 Jewelers: 48 Carpenters: 191 Masons: 136 |

Town Name: Ikell's Cliffs Total population: 6369 Primary Exports: Stone, Timber, Gems Primary Imports: Spices, Wine, Textiles Government Style: Monarchy Governing Leader: King Alyxander Jeffries Humans: 3821 Elves: 637 Half-Elves: 64 Dwarves: 1592 Halflings: 191 Other: 64 Total Guard: 21 Guard Style: Sporadic at best. Very unorganized. Total Clergy: 83 Deities Worshipped: Teryn, Mragk and Iuaweah. There is only one temple of each. Guild Presence: No known guilds although there is a strong collection of merchants that border on being considered a guild. There is also a strong presence of piracy under the eye of Jack Black, renowned pirate of the eastern trade route. Notable Places/People: Jack Black: Pirate Captain, :Frederick D'Ich: Merchant, Christina Appleton: Owner of Rooster's, the single largest tavern, inn and bordello in Ikell's Cliffs. Major Current Events: See Post on site | Services in this City: A rough number is sufficient. Any specific shops/craftsmen should be listed under Notable Places/People Inns: 4 Taverns: 16 Blacksmiths: 11 Weaponsmiths: 3 Armorers: 3 Bowyers: 4 Magic Shops: 1 Booksellers: 1 Merchants: 5 Leatherworkers: 11 Tailors: 4 Jewelers: 14 Carpenters: 26 Masons: 12 Other Info: Ikell's Cliffs is a large town although it does not appear to be so. It is spread over a large area and therefore appears to be rather empty. Local trade is still using a bartering system but lately they have begun using coin as well, although it is not necessity in order to procure goods or services. I WILL ADD MORE AS NEEDED. |